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MaestroRage

Age/Gender: 22, Male
Location: Toronto
Job: Custom Scorers

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8/22/06

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Exp. Points: 5,550 / 5,880
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Voting Pow.: 6.46 votes

BBS Posts: 2,227 (1.9 per day)
Flash Reviews: 13
Music Reviews: 605
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All Flash Reviews

13 Reviews | 6 w/ Responses

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Score: 8
Get on My Horse

"seems a tad recycled, but overall entertaining"

submission: Get on My Horse
date: October 26, 2009

Silly Weebl. This beat reminds me of the Electro Gypsy pretty hardcore. Is that a yamaha the horse is playing?

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Score: 10
Epic War 3

"Some patience, some thinking, truely strategic"

submission: Epic War 3
date: June 26, 2009

This game is one that takes a little bit of patience to fully figure out. After you do it becomes a very interesting game to mix and match units to create different strategies.

For example, using the attack up and pheonix spell at the same time will wipe the playing board clean. For everybody who feels the massive influx of units at the end when damaging an enemy castle is impossible, use this to devestate them.

Or you could use tanks. The tanks are VERY useful units. Having just 2 in the background will keep your enemies juggled in the air, bring in some archers and other long range units coupled with 2 tank type units up front and you've got a pretty brutal front.

Just randomly putting cards together won't work. Think about what these cards do and how to best use them.

Overall, I loved this game.

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Score: 9
Lotions and Baskets

"loved the song, great animation to go with it!"

date: June 18, 2009

I must have watched this like 30 times, both the lego rendition and this one. At first I liked the lego one better because the woman's voice was... well womanier and the duet they had at the end is epic. But this one I really like how you drew the characters and your take on the song, and frankly this version of the song has a much darker and impacting feel when he goes on about the poodle.

Awesome, simply awesome. I think this is the best song of the whole musical cd.

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Score: 4
Tankmen: Incursion

"Incredibly frustrating gameplay"

submission: Tankmen: Incursion
date: April 30, 2009

The camera motion sucked. I like to know what the hell is going on when i'm firing. It zoomed in and out like it was just going to town on me. The enemies couldn't properly be targeted. That camera made movement impossible as well. I fell off like 5 times because of that, and when an enemy hits you, your character flies 50 miles off in that direction.

The only thing that is worth calling a game here is the graphics, a dead 0 in all other fields i'm afraid.

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Score: 5
Fear Unlimited Issue2

"This was clearly not ready to be shown."

date: March 13, 2009

It's a good effort but I can't help but feel you kind of rushed it to cash in on the massive popularity the first games to use the medals would have. There were issues with this game which are signs of a rush release.

- choppy animation (like when I told my shotgun to fire backward, it still did the forward shooting motion)
- the draggable text box was a bad idea. Why didn't you just make it a down scrolling box with bigger readable text? I mean it's not THAT much to read and if anybody was willing to drag left and right every single sentence they wanted to read, i'm sure they wouldn't mind just reading it without extra effort.
- The enemies moved and acted awkwardly. They didn't do much in terms of animation, their attacks linear
- The main hero moved awkwardly too. Jumping, running felt strange (too fast imo)
- Sounds were not properly synced. In the training mission when the woman blocked the "tink" for her defense sound showed up like 3 seconds after the initial hit.
- The intermission screens looked rather bad. It felt like you didn't spend enough time making it look as good as it could have been. I mean bright red 1-2 pixel thick lines on black background with very distilled looking buttons, somewhat ugly layout.
- When I wall run and I tell my character to fly towards the wall I just ran from, he kind of locks past the window and you can see him slowly slide down with only his foot and back of his jacket visible. It fixes itself when I hit the ground, but that's obviously an awkward glitch.
- Guy jumps WAY too high. When I knock an enemy up, when they're only knocked half of how high I jump, it kind of ruins combo potential.

The good things.
- Style points idea, though borrowed off Devil May Cry, is carried out flawlessly. It's definitely a button masher feel like DMC and it has that same thrill doing it. I had a lot of fun smashing in with the curved blades and then busting out the sword for a jump to bring down the word of god on the minions.
- Decent enough art, the characters and enemies had potential. I can see with a bit more effort they could look phenomenal.
- Good comic art.

So all in all, this was rushed, somewhat sloppy work. I realize the alure for tapping into the rush of the medal system was great but I think the potential damage you did to your brand by releasing something not ready was far worse. At least in my eyes.

Good luck in the future!

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Score: 10
Frohe Weihnachten

"Good sir..."

submission: Frohe Weihnachten
date: February 21, 2009

I am in LOVE with what you have done with this piece! It has the same creepy yet magnificent German fairytale appeal to it that I strive to portray in my music. =) You and I must be kindered spirits in that feeling, dear. Clearly, we see eye-to-eye. Lovely art work, and a lovely video to go with my song! Thank you kindly!

With love,
Mandi (LadyArsenic) <3

February 23, 2009

Author's Response:

well, thank you very much! We had some little story boards written out. A few were to do a small corrupt scene of the nutcracker and the rat in a huge battle. I went through plenty of music and then i stumbled upon yours, and as soon as i heard it, everything just like fell together and we got the idea of a corrupted type santa Xmas toon. We figured everyone was doing a joyful happy cartoon, so we tried a darker side, we hoped it would help our chances out. Of course it wasnt the best animation. But practice makes perfect.
Thanks for reviewing, we have an eye-to-eye like you say
TS

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Score: 9
DunderShorts!

"Epic comedies."

submission: DunderShorts!
date: December 30, 2008

To be brutally honest to the guy who said your jokes needed to be thought out more.

Bullocks.

It was the random nature of this flash which kept me watching it again and again (and again). The awesomely weird twists.

His elephant meant... so much to him (btw I didn't see you credit Naruto's Sadness and Sorrow song ;D!).

Terrifically random, had me chuckling, smooth and cute animation. Ace. Looking forward to more!

December 31, 2008

Author's Response:

Oshit!
I didn't do that, but it was me playing it so I kinda forgot that. Darn!
Thanks for your wonderful review!

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Score: 10
Guns of the Awesome

"perhaps the best "awesome"contribution i've seen."

date: November 25, 2008

Honest to god, only Awesome movie i've laughed so hard and so many times for! I appreciate your own stylistic contribution rather then attempint to emulate Ego completely. The semi chibi/cute look really worked out here!

The ending, almost made me fall out of the chair.

But I figured why not, and threw myself off later.

Stated before, just gold!

November 25, 2008

Author's Response:

Hahahaha, awesome. Falling off your chair sounds awesome, gotta try that sometime.

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Score: 10
Wolfenstein 3D Headshot

"BOOM, lol shot!"

date: November 19, 2007

aaaaaaa HAHAHAHAHAHAHAHAHA

Slow mo headshot FTW X'D

why thats worthy of even Korean cackling!

kekekekekekekeke

Seriously too funny, very well animated, very well synched, good rips, humor at every turn. FAV'D!

November 19, 2007

Author's Response:

THANKS !!!!!!

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Score: 9
Adopt-a-Freak: Belinda

"Whale Retarditis... serious business D:"

date: November 7, 2007

I felt badly for Melinda too... man you're good with these freaks, and a nicely executed pun on Jerry, I feel the same way. The real tear jerker for me on this one was where Melinda is being tossed around to dance on stage like a puppet. I don't know why, but you have this knack of making me feel bad for these freaks. I'd adopt one, but... well i'll just give you 20 dollars, to keep em alive a bit longer :D!

Good for Melvin too, good luck wherever he's going! *nowhere good apparently?*

Keep up the good fight, well animated.

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